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Suggestions: Skins, Cosmetics, Customisation

Posted: Thu Nov 23, 2017 12:43 pm
by Bombplayer2Jr
Alright, before I start I must say I got this ideas from many other F2P games like LoL, Dota, and CS:GO. Lilithgame should add cosmetics into the game for a few reason why: These customization can come inform of heroes' skins, unit model skins, mount skins and spell effect.

Improved Customisation
When such customisation is added into the game, it gives player the ability to personalise themselves with these adds-on and make them stand out unique amoung many other commanders. If the price is right, players would definitely want to purchase these skins to look "cool" and stand out in the game.

Source of Revenue
For many f2p games, cosmetic adds-on are a huge success with players because it give the benefits of improved customisation(see above). If Lilithgame can make the cosmetics and skins cheap enough, it can draw many players to spend sums on them. Currently, most of Lilthgame's revenue comes from heroes purchase and patrons which usually falls off after a month or so when servers mature and becomes old. In this context, cosmetics and skins can be used by developers to earn extra source of revenue from the older servers instead of relying on opening a new server almost everyday.

Nerf Jacques
This might seem a bit far-fetch, but I'll try to explain my reasoning as to why cosmetics and skins can solve the issue of unbalanced Jacques

Currently, most of Lilithgame's revenue comes from the purchase of heroes, especially 2nd purchased heroes and thereafter. With cosmetics and skins as an addition source of revenue, Lilithgame can rely less on hero purchases which probably makes up the bulk of their revenue. Relying less on heroes for their revenue, allows the developers more room to make REAL balance changes to heroes without cutting their own source of income. This is when the nerfing of Jacques comes in. Jacques is undoubtedly gamebreaking and I would not further why(there are many threads out there), and most player's first hero purchased would definitely be Jacques, from the newer servers 100 onward+chinese servers this is almost certainly true. The same goes for most player's second hero purchase without Jacques. Due to the unbalanced nature of jacques, it is a must-have for the experienced players as they understand the gamebreaking power of Jacques. If Lilithgame were to nerf Jacques, it may result in less people buying a second hero as usually one hero is enough if no obvious gamebreaking power hero exist. And this will hurt Lililthgame's income and probably explain why Lilithgame is unwilling to nerf Jacques to protect their main source of revenueincome. Now, if cosmetics and skins can offset the revenue foregone to nerfing Jacques, will Lilithgame nerf Jacques and put an end to bronze dueling and raiding?

Off course, the last point may be invalid should any of the the premise stated is false(eg. Lilithgame refusing to nerf jacques due to fear of revenue loss). However the first 2 point still stands true. This gives the game more content and helps the dev with and additional source of income.

Re: Suggestions: Skins, Cosmetics, Customisation

Posted: Thu Nov 23, 2017 1:42 pm
by FAVSTIANVS
No skin. It is only an approach of raising revenues.

Re: Suggestions: Skins, Cosmetics, Customisation

Posted: Thu Nov 23, 2017 6:52 pm
by Bisera
I want skins. I'd pay to change my hero into another hero or have Avril with a different dress or something like it. Nothing too flashy so that it doesn't interfere with King skin.

Re: Suggestions: Skins, Cosmetics, Customisation

Posted: Thu Nov 23, 2017 9:30 pm
by OIO
Any income stream that drives lilith away from whales, and more towards regular players is good. I +1 the heck out of this idea.

Re: Suggestions: Skins, Cosmetics, Customisation

Posted: Thu Nov 23, 2017 9:32 pm
by OIO
FAVSTIANVS wrote:
No skin. It is only an approach of raising revenues.


Also yes it is, why is that bad? Their cosmetics, they don't make you better, it puts more money in the pockets of lilith, it also gives us a leg to stand on when we say we want less whales and more balance. How are those things bad? We should be pushing for lilith to lean less on their whales, and more on average joe who's only ever gonna spend 20$ a month.

Re: Suggestions: Skins, Cosmetics, Customisation

Posted: Fri Nov 24, 2017 11:57 am
by ddelucca
This game and mobile games usually go the pay to win route. The games you are taking your inspiration from are competitive and balanced games in which money does not give any power advantage at all.

I'd take this route of money equals to cosmetics and flexibility any time. It baffles me, actually, that mobile games keep doing this. Their development costs are extremely low compared to a PC game studio, yet they offer this pay to win route that can cost hundreds of dollars a month.

Re: Suggestions: Skins, Cosmetics, Customisation

Posted: Fri Nov 24, 2017 1:58 pm
by Hiems
It was already suggested a bunch of times (including by me) and Hengli said they're going to do it in the near future.