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Aluminara
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Re: Surrender debuff

Tue Aug 08, 2017 3:00 am

Hisoka wrote:
Recovery pots, plus if you fight in enemy or neutral territory you can use troop rush to create new troops in place of dead ones.


Not 100% sure what you are replying to sorry. But those are resources that you have to have to use.
Cirilla - Realm 61 - Athaly - Order of Chaos
Aluminara - Realm 39 - Neferak - Free Lancing
 
Parugeon
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Re: Surrender debuff

Tue Aug 08, 2017 3:43 am

Aluminara wrote:
Ahhhhh just because you do, doesn't mean everyone is as noble as you are. The white flag on top of injured heroes is a bit of over kill if you lose but what does it matter if you are already out of action because you have 10+hours of healing and 1+hr of injured hero recovery, seems moot to complain to me.

As for the more involved battles, unless you can whale it, one defeat is all it takes to stops you defending/attacking effectively but without the debuff, you can still use the "gorilla" tactics I previously mentioned.


That is true there are alot of players that will exploit anything they can regardless of fair play or not. As you stated it is overkill to also get a buff after everything else for actively participating in what the game is about however there are then further ramifications of that debuff, you cant rob caravans, you can't help cap a city, you cant challenge people......... now this means what? Means you can no longer defend your kingdom for 1 hour, you cant chase enemy's away from your cities to stop them from looting. This hurts probably the most that for giving it your all you then get to watch other players freely look at cities and attack if they find a good target.

Its true that one really good attack can put you out for anymore attacks but is also true that just because you lost with an attack doesnt mean thats all you have e.g. I used a fodder attack when I'm unsure just what other person has..... thats not saying I drop a hero or two and just waste their energy I just dont use my best units straight off the bat.

Like hisoka said there are ways to keep heroes troops going but you will find few that freely waste them (whales) lol then your stuffed anyway
 
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Aluminara
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Re: Surrender debuff

Tue Aug 08, 2017 3:54 am

Parugeon wrote:
That is true there are a lot of players that will exploit anything they can regardless of fair play or not. As you stated it is overkill to also get a buff after everything else for actively participating in what the game is about however there are then further ramifications of that debuff, you cant rob caravans, you can't help cap a city, you can't challenge people......... now this means what? Means you can no longer defend your kingdom for 1 hour, you can't chase enemy's away from your cities to stop them from looting. This hurts probably the most that for giving it your all you then get to watch other players freely look at cities and attack if they find a good target.


On the flip side of that, there needs to be a reward for some one beating you. Now that you have been taken out for an hour they can, as a reward, get more resource either throw safely being able to use caravans or being able to attack free cities.
Cirilla - Realm 61 - Athaly - Order of Chaos
Aluminara - Realm 39 - Neferak - Free Lancing
 
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Apollyon
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Re: Surrender debuff

Tue Aug 08, 2017 4:03 am

Parugeon wrote:
If you fight a duel then you should be rewarded for participating in battle not shut down for playing the game.


^ Nuff said. Losing units still need to die and get injured, but you shouldnt be forced to be unable to play the game as a punishment for playing the game.
 
Parugeon
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Re: Surrender debuff

Tue Aug 08, 2017 4:06 am

I would have suggested victory honor but that would make early game to stupid and late game pointless. Other than victory itself being the reward how about victory in neutral or enemy territory gives you a 10% bonus to survival for your troops? So 80% survival instead of 70%. Though even writing that just doesn't feel right lol
 
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Aluminara
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Re: Surrender debuff

Tue Aug 08, 2017 4:14 am

Apollyon wrote:
Parugeon wrote:
If you fight a duel then you should be rewarded for participating in battle not shut down for playing the game.


^ Nuff said. Losing units still need to die and get injured, but you shouldnt be forced to be unable to play the game as a punishment for playing the game.


You can still escort your caravans, fight ruins and the pve mobs around the map. You can't play the game all the time anyway and it is 1 hour which is to help with other aspects of the game.
Cirilla - Realm 61 - Athaly - Order of Chaos
Aluminara - Realm 39 - Neferak - Free Lancing

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