After playing this game for awhile, I wanted to share some of my thoughts on improving the game. I had a lot of ideas but here are my top three suggestions that I feel would improve the game.
1. Friendly PvP duels: Friendly PvP duels would be similar to tactics school where participants would not lose troops or mana when casting abilities, ideally, these duels could be between any two players regardless of faction. Currently many players initiate duels against players of much lower might or just avoid dueling altogether because hospital times become very punishing and because there is no real benefit to dueling which de-incentivizes what in my opinion is the most fun part of the game. Perhaps in the future these duels can extend across realms in a matchmaking system where players of similar power/castle level can duel each other.
2. Honor Rewards: Again, there really is no real benefit to PvP because everyone caps out on honor in the mid-late game anyways, having an honor shop adds more purpose to PvP, I like the current scaling honor rewards but I feel it caps out too quickly and there needs to be more rewards.
3. Respawning PvE minion encounters: After hitting castle lvl 20+, units/buildings become more expensive resulting in players having less resources, respawning the minion encounters on a timer (and scaling them to the players level) would add another way to acquire resources as well as adding content to the late game.