Might be only my opinion, but I see many people started to complain about these 2 things over and over again.
1. We don't see the race and level of the person that attacks us.
When we siege a city, for example, right after it finishes, someone is likely waiting to duel us out. When the duel window pops up, you can't see who you will face. Your opponent gets unfair advantage - because HE sees your level and your race before attack.
Solution: during this 10 second pop up window, make it possible to know race and level by clicking on the enemy avatar.
2. After battle stats of units on the battlefield are not correct. They don't show real HP of units, for example - but the damage is real, on the other hand.
Let's say, you use a gold Turtle, that is loaned to you by an ally.
And you use Gan, that buffs her stats in some %.
It doesn't show up in the final battle statistics at all, Turtle has default HP, no buff from Gan, and no buff from Loan.
Maybe it exists, but it is REALLY confusing.
There should be a solution to this, and it is mostly technical one.