Has anyone else noticed there seems to be additional modifiers on tower stats outside research?
For example, there are two towers in my city, both deployed by me. They have the exact same attack % research unlocked, and the same terrain bonus unlocked. They do not, however, have the same attack stat:
Tower 1 has 39320
Tower 2 has 42073
39320 is the pre temple attack max with all attack research unlocked, yet we are now seeing towers with variances ranging up to 50k attack. Same with other types of troops as well, I am seeing swords with pre-temple stat maxed values, but on newer towers they have anywhere between 10-15k more hp/attack.
The only explanation I can think of is that newer towers have their own Temple modifier boost to stats. Has anyone else noticed this?
Also, I have factored in terrain bonuses and the math does not add up on the stat variances.