Destination wrote:PrinceCharming wrote:Destination wrote:that will not really fix the problem, a whale will almost certainly have more stats with 10 heros than anyone else.
I think it is a good idea, BUT you also need to change how stats affect the fight.
Why would anyone pay for the game if you try to make f2p and p2w players equal?
The idea is NOT to make f2p and p2w equal straight up, the idea is to make a REALLY good f2p guy able to compete with a whale that is not as good.
How about you make brackets as to how much boost each stats would have... Don't compare the point difference between players but each player separately. Say for every 100 points of stats 10% bonus up to 500 points(50%)for each attribute [this is just an example] this way even F2P players can max out the stats and get a bonus even if they are far behind compared to the other player. The player that uses fewer heroes gets to put more troops on the field, whereas player that needs more heroes fewer troops. Obviously whales will have some advantage but in my opinion, it would be way less than right now. So, in the end, both players can max bonus stats from points, and there will only be a small difference in troop composition that can be compensated by having superior or counter formation/troops to the person you duel.
PS: Kind of came up with this on the spot and haven't had time to think about it but it seems like a decent idea. @Destination feel free to pitch the idea to the developers if you think It's good.