J8512
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Lilith Intentionally keeping the garisson weak.

Sat Mar 17, 2018 6:02 pm

Now garrison means nothing.

The only reason why 1500k+ users don't attack a lv40 castle is becasue they do not want to make more enemies who will revenge back in the same way.
It is just like the nuclear weapons during cold war. Garisson means nothing even if you spent 10,000 USD. There is no way to strengthen a garisson except some meaningless researchs.

Lilith is also intentionally letting garissons to be weak. It is to make people spend more linary to be stronger.
And also make people spend 100 linary per day if they want to stay out in a city.

Even some simple buffs like doubling the research effects for garisson units won't be enough, but they are not even doing that. For the pass 9 months, lilith is doing nothing but decreasing the heal time, increasing the resurrection rates, limiting the resources to be plunder and introducing some instant repair skill. The things lilith are doing with garisson are all post attack recovery features. The buffs are not about actually increasing the attack rating, attack speed, or health of the garrison units.
 
Kivant
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Re: Lilith Intentionally keeping the garisson weak.

Sat Mar 17, 2018 11:24 pm

They need to really strengthen the garrison. Right now the loop never ends. You raid others and they raid back again and again. No one is going out of the capital anymore. Plus the reduction in healing time just cause the cancerous sword fronline meta to be more cancerous. Dwarfs mechs frontlines at least took too long to train once destroyed but swords are different. Top players raids using swords and acquire close to zero losses each time with a bountiful looted resources and honor. Something about virion, vega’s healing or swords needs to be nerfed at least only for sieging (dueling and pve components of these need not to be touched).
 
BorrowKing
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Re: Lilith Intentionally keeping the garisson weak.

Sun Mar 18, 2018 2:49 am

It’s pretty ironic. Lilith is making it so that garrisons can break so easily yet each update it becomes harder to siege a city. Why? Because they increased injury speed so much that to defend a city all you need to do is suicide your entire gold army and use the 8hr hospital rush ability and you are back to fight again. With that barely anyone duels on enemy land now and it’s dumb, this game has become bunker defence and not a game of dominating the map.
 
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Destination
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Re: Lilith Intentionally keeping the garisson weak.

Sun Mar 18, 2018 5:38 pm

If there would be unbreakable garrisons that would be pretty boring aswell right?
 
J8512
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Re: Lilith Intentionally keeping the garisson weak.

Sun Mar 18, 2018 6:05 pm

Destination wrote:
If there would be unbreakable garrisons that would be pretty boring aswell right?



Yes... but who said i want an unbreakable garisson?? Why are you making an assimption like that?

Now every lv40 castle gets destroyed by a lv40 user with zero losses. Doesnt matter if you are a superwhale who spent 1 million USD.
 
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Destination
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Re: Lilith Intentionally keeping the garisson weak.

Sun Mar 18, 2018 6:48 pm

The problem is that either you make garrisons harder to break, which will result only in whales being able to break them and not for F2P, or you make them easy to break, which results in everyone being able to break them. You can not balance the game around whales aswell as F2P.
 
neuro
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Re: Lilith Intentionally keeping the garisson weak.

Sun Mar 18, 2018 8:53 pm

The biggest problem with defenses is the player that protects your city.

For example, priests have preference over swordsmen, and swordsmen and lancers over horses. And if a player of another race defends your city, your defense may be more vulnerable. The best thing is that you defend a player of your same race with the same troops and the same technology
 
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Chillblaze
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Re: Lilith Intentionally keeping the garisson weak.

Sun Mar 18, 2018 9:55 pm

neuro wrote:
The best thing is that you defend a player of your same race with the same troops and the same technology


This is tested and its not working either even when researches are complementing each other. Actually mixed troops is way better in most scenarios.
Also keeping resources optimized and trying not to step on too many toes does lower chances of attacks.
Destination brought up very strong point (not that pure f2p has any chance whatsoever) and also it doesn't seem normal to be turtling at lvl 40.
The best defense is a good offense and teamwork.
Last edited by Chillblaze on Sun Mar 18, 2018 11:28 pm, edited 1 time in total.
 
Bobby
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Re: Lilith Intentionally keeping the garisson weak.

Sun Mar 18, 2018 11:27 pm

I think lilith are actually doing a decent job eith the updates where they reduce garrison heal time etc. You dont want garrisons to be unbreakable just be able to do enough dmg so that the attackers think twice before hitting again as its not worth the losses. Virion needs a change and they are probably working on it but i think they also need to let us setup custom defs that way theres some sort of counter play.
 
Kivant
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Re: Lilith Intentionally keeping the garisson weak.

Mon Mar 19, 2018 12:14 am

Destination wrote:
The problem is that either you make garrisons harder to break, which will result only in whales being able to break them and not for F2P, or you make them easy to break, which results in everyone being able to break them. You can not balance the game around whales aswell as F2P.


The problem isnt about making garrisons harder to break but how easy it is for whales to destroy other whales without a “single scratch”. Just run humans then go raid with vega and virion. With the healing time reduction, its even easier to raid now. There isnt even a challenge nor strategy in this. They buffed heroes but they didnt buff garrison. How does this make the game balance when you only buff one side (offense and not defense)? Raiding has been a joke recently. As for balancing f2p and p2w player, i dont think there is such thing as balancing the two since p2w players wouldnt even play this game if they will be treated equally with the f2p players right?

Note: Im an f2p player but i buy subscription and patron monthly.
Last edited by Kivant on Mon Mar 19, 2018 12:21 am, edited 1 time in total.

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