Other races have multiple buffs but they are not even close to 50% hp... only 25 and if the buff can be pushed to lvl 8(now 10) it would go to 32.
10/9 brings it to 46%
that comment makes no sence because of how far Gan will go with the new levels.
Gan maxes at 65% HP to magical creatures only. Anyway Gans stats have no bearing on whether or not lich should have a hero buffing scorpions like every other race has for their main tanks. The value of a single hero (avalon) buffing the HP of every unit in the human army cannot be overlooked. Gan is buffing two of liches units that turn out to be the only 2 that anybody uses because undead are trash. In reality, Gan only affects what, 3 units in the game? In other words, human can max out just avalon to get a less effective, but universal HP buff to their entire army. Every other race has to level at least 2 heros to achieve the same effect, so we should be perfectly fine with Gan's very specific effect being stronger than Avalons wide reaching humanoid buff.