Hisoka
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Re: About kick option (in a city)

Mon Nov 20, 2017 1:12 am

PrinceCharming wrote:
Today we organized a small raid to one big gold guy (with huge amount of resources), and tried to attack at a short period of time.
However, there is a GREAT (no) option that the attacked guy can be kicked from a city at any time, even not being online himself.

I know that this option is useful, for example to clean a city from those who are offline for weeks.

But seriously, it takes away the main fun of the game - the war aspect.
We organized. Spent time. Spent people's resources. Spent troops (all dead several times + 10-15 heroes), pots, mana, energy...

I can understand if this very person is responsible for his own stronghold (+ someone defending him), but this "kick option" is ruining the strategy.
Organized attack where all people are stuck for 1 time is HARD.
However it is ruined by one single easy "kick".
What do you think?

What strategy was there in bronze jac with 5-10 players? I r o n i c
 
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PrinceCharming
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Re: About kick option (in a city)

Mon Nov 20, 2017 3:22 pm

At least we are not playing a building simulator like you do, lol
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Hisoka
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Re: About kick option (in a city)

Mon Nov 20, 2017 4:51 pm

PrinceCharming wrote:
At least we are not playing a building simulator like you do, lol

Odd, here ive been playing pvp simulators against whales that drop grands in for a mobile game Lmao
 
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PrinceCharming
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Re: About kick option (in a city)

Mon Nov 20, 2017 4:53 pm

Hisoka wrote:
PrinceCharming wrote:
At least we are not playing a building simulator like you do, lol

Odd, here ive been playing pvp simulators against whales that drop grands in for a mobile game Lmao

You probably didn't see whales yet, and there are no on our server...
We are lucky to have balanced players for the most part, and nobody is untouchable at the moment...
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Nikkijane
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Re: About kick option (in a city)

Tue Nov 21, 2017 5:11 am

They are untouchable when one whole kingdom don't have the guts or the organisation to get a big hit in, yet get on the forums and try and shit talk other players skill :)
 
Hisoka
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Re: About kick option (in a city)

Tue Nov 21, 2017 4:04 pm

PrinceCharming wrote:
Hisoka wrote:
PrinceCharming wrote:
At least we are not playing a building simulator like you do, lol

Odd, here ive been playing pvp simulators against whales that drop grands in for a mobile game Lmao

You probably didn't see whales yet, and there are no on our server...
We are lucky to have balanced players for the most part, and nobody is untouchable at the moment...

You reaaaaally arent intelligent lmao
 
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Chillblaze
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Re: About kick option (in a city)

Wed Nov 29, 2017 1:32 pm

He does have a point but there are tactics to go around that. Like set up a bait and use revenge option... Organising big hit without revenge option makes no sense if the player could be kicked out during ongoing siege. Also proper whale will have weeks of heal time saved or simply heal in 2 minutes with linari...
Last edited by Chillblaze on Wed Nov 29, 2017 6:01 pm, edited 1 time in total.
 
Blacklegionary
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Re: About kick option (in a city)

Wed Nov 29, 2017 3:17 pm

Manual kicking is fine. It's the damned auto shield that should be gone forever.

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