Zinek wrote:Bobby wrote:esule wrote:Had to create a forum account to voice my complains.
No offense meant, but from this patch I believe the developers of AoC do not appreciate or understand the concept of "meta-game".
The meta is something immaterial and outside the control of developers. It is essentially the "trend" of the game, it comes in waves and changes through time. Say that somebody has an idea for a Lich formation in AoC, he tries it out and it works quite well, somebody may even say it is OP. Then people start copying that formation until it becomes dominant in the player base. But at some point, the more experienced players will find a counter for that formation. And everybody will start copying the counter, which will become the newly dominant strategy. And the cycle starts again. The game evolves as new strategies are born.
Why is the meta relevant in this discussion? Because the summoning abilities were just meta-game. Two out of three summoner heroes are available to everybody. Everybody used it and everybody was starting thinking of ways to counter it.
"Shall I wait his summoning ability and cast blizzard on top of it?" "Shall I use a more compact formation so that his summoning ability do not hurt my backs?" "I'll try to stun the summoners and focus fire them down" This is what people was thinking, and you are just ruining it with the new patch.
No, summoning abilities are fine as they are, and they actually give more depth to the game.
Lord D/Frank made a fair point in his post. He was mostly concerned of the fact that summoning abilities are more beneficial to humans than to the other races. This is fair, but here are two alternative ways do balance it without ruining the meta-game:
- Make it so that research and buff abilities do not affect summoned units
- Make summoning abilities race specific, so that Avalon's Summon Archers becomes Summon Blasters if the player is dwarf, for example
I'm sure the developers had the best intentions with the new patch, but messing with the meta-game is just not the developers' objective. Make new things that will enrich the meta, instead. For example, how does Gan's ability Entangle do against summoners? Perhaps people were just trying it out.
Ohh, I unfortunately know I'm writing for myself and the few who care to read here. I mean, we are talking about the same developers that made Jaques' three energy cost to limit its use, and then gave 500 energy pots to everybody! Helloooo?
Did you even read your own post? Lets say they decide to make avalon have 3000% more dmg on archers on a skill would that not become "meta game". Are you suggesting that they shouldn't change it then because it's "meta game" lol.
They realised making summons able to be summoned anywhere on the map breaks the game and change it to a more fair skill. Just because they did something before doesn't mean they can't change your "meta game", it's called balancing.
Jacques is and has always been a bigger issue than summons. Yet he remains untouched. That is why there is outrage. If he was needed along with summons I think everyone would be a ok with this.
Well they both need to be changed but his reason for keeping summons the way it is doesn't make much sense