Thanks to the new 'Auto Bubble' system you can now be completely immune to pillage just by not upgrading your wall or having a garrison. This works by allowing a huge % plunder when attacked which activates the bubble blocking the initial attack and the pillage. The larger the % so the smaller your wall guarantees total protection. Having a large amount of available plunder helps the bubble kick in straight away so dont be afraid of stacking those resources...
Not only is this system completely stupid in a game that revolves around attacking ppl for resources but its rewarding ppl for having a weak wall and allowing a large % pillage. Its not my fault my troops can do massive damage and gain a large % but giving them total immunity to any attack is completely absurd.
The 'Auto Bubble' needs to activate AFTER the resources have been pillaged , not blocking the attack completely and waste everybodys time in the process. Where is the refund of the energy / mana used if the attack is blocked completely ?
This is all stemming from the fact that available pillage in most servers dried up 2 patches ago when the 'warehouse' system came in so ppl used alt accs as the only way to continue stable resource income. Crying ensued and a 'knee jerk' reaction took place that now limits attacks to the point that u find a juicy target and instead of it being payday ur attack is blocked completely and ur only reward is the energy/mana used in the process. This isnt farmville ... we attack ppl for resources and if their online to defend / bubble than more power to them. Auto bubble in a war game wastes everybodys time , stop listening to the whingers wanting all this protection...