Lc3m4n23
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King update

Mon Aug 07, 2017 2:08 am

I see that a person needs support of ten cities in their kingdom. So what are we suppose to do when three out of the ten cities we have don't have leaders or ministers due to them quitting the game. Are we stuck without a king?
 
Hisoka
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Re: King update

Mon Aug 07, 2017 4:44 am

I think so, i understand why they make it ten cities tho, powerhouses like mine would have to work with kingdom
Like we own 5 cities so that means we had to help others in return for their help on king
 
Azemeazed
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Re: King update

Mon Aug 07, 2017 6:34 am

As i understood you dont need support of 10 citys but support of at least 10 house lords / ministers AND that kingdom has atleast 10 citys.
Correct me it im wrong.
 
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SilentNSly
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Re: King update

Mon Aug 07, 2017 7:26 am

Lc3m4n23 wrote:
I see that a person needs support of ten cities in their kingdom. So what are we suppose to do when three out of the ten cities we have don't have leaders or ministers due to them quitting the game. Are we stuck without a king?


Restart on a newer realm with less inactive players.
Realm: S61
Kingdom: Athaly
House: Immortals
Player: Crystal Dawn
 
Azemeazed
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Re: King update

Mon Aug 07, 2017 7:34 am

Azemeazed wrote:
As i understood you dont need support of 10 citys but support of at least 10 house lords / ministers AND that kingdom has atleast 10 citys.
Correct me it im wrong.


Just read sneak peak on forum and yeah you need support of 10 governers... that will be a problem if LG dont do something about inactive lords / ministers or if migration process goes too slow :(
 
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Flames
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Location: Belgium

Re: King update

Mon Aug 07, 2017 10:39 am

Azemeazed wrote:
Azemeazed wrote:
As i understood you dont need support of 10 citys but support of at least 10 house lords / ministers AND that kingdom has atleast 10 citys.
Correct me it im wrong.


Just read sneak peak on forum and yeah you need support of 10 governers... that will be a problem if LG dont do something about inactive lords / ministers or if migration process goes too slow :(


Probably soon enough they will find a merge tool like soul hunters so the inactivity problem will be gone, let's hope.
 
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Julianus
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Re: King update

Mon Aug 07, 2017 11:17 am

Azemeazed wrote:
As i understood you dont need support of 10 citys but support of at least 10 house lords / ministers AND that kingdom has atleast 10 citys.
Correct me it im wrong.


It is 10 cities and lets say a lord of a house owns 4 cities he then gets 4 votes. thats how i understand it.
If you must break the law, do it to seize power: in all other cases observe it.
-Julius Caesar
 
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Flames
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Re: King update

Mon Aug 07, 2017 9:11 pm

In 2 days we will know and can experience it all when it is live. 8-)
 
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Julianus
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Re: King update

Mon Aug 07, 2017 10:39 pm

Flames wrote:
In 2 days we will know and can experience it all when it is live. 8-)


Been watching it in the test server and it seems like to me that the amount of cities a house has is equeal to a vote so yea if a house has 5 cities it already has the half of the votes to vote someone king.
If you must break the law, do it to seize power: in all other cases observe it.
-Julius Caesar
 
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Flames
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Location: Belgium

Re: King update

Mon Aug 07, 2017 10:42 pm

Julianus wrote:
Flames wrote:
In 2 days we will know and can experience it all when it is live. 8-)


Been watching it in the test server and it seems like to me that the amount of cities a house has is equeal to a vote so yea if a house has 5 cities it already has the half of the votes to vote someone king.


So when a house had 10 cities it's done and they will be king each time or have you experienced other possibilities on the test server ?

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