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JerenSoon
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Re: Suggestions

Sun Jul 16, 2017 4:00 pm

HunterXHunter wrote:
JerenSoon wrote:
Bayerz wrote:
4. Use Soulstones to help enchant items.

How about the Relic Quest which requires Soulstones to forge the Relic? You will hate this later on.



I was wondering Jerenson, what was the rate at which new features were introduced in DoTA? we haven't seen anything real in last 6 months.


Depends on how high the demand for Relic Quest (We know Local Heroes didn't awaken yet... Might take time before they're officially awaken...)

Mind that Heroes with Relic will make ultimate chaos with their Relic Skill aka 6th skill.
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What I might posting or commenting are on my personal opinion and doesn't speak on behalf of Lilith Games.
https://www.youtube.com/channel/UCijF2XiHl5wLdivANRVRS0A
 
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KemosabeTBC
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Re: Suggestions

Sun Jul 16, 2017 4:30 pm

"6. In the Mistic Ruins change the invite Active players to Invite all. So then if active players don't help, we won't have to go back in an manually select all other players."

This is something that you really don't want. Everyone would be flooded with 50 ruin invites and, most of the ppl only do it once to get the reward. If for some reason you didn't get 2-3 players to help you then you would probably be screwed as your invites would be buried behind all the other player invites, and you would have no way to send more.
 
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Bayerz
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Re: Suggestions

Sun Jul 16, 2017 4:47 pm

Yes that is a good point. I guess it all depends on your guild. But at least they should make a separate chat for those invites. Because if you revive a personal message, you won't get it due to the chat being flooded with the Mystic Ruin invites.
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HunterXHunter
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Re: Suggestions

Sun Jul 16, 2017 5:05 pm

JerenSoon wrote:
HunterXHunter wrote:
JerenSoon wrote:

How about the Relic Quest which requires Soulstones to forge the Relic? You will hate this later on.



I was wondering Jerenson, what was the rate at which new features were introduced in DoTA? we haven't seen anything real in last 6 months.


Depends on how high the demand for Relic Quest (We know Local Heroes didn't awaken yet... Might take time before they're officially awaken...)

Mind that Heroes with Relic will make ultimate chaos with their Relic Skill aka 6th skill.


No i wasn't talking about Single Aws or Relic Quests but big features like that weird strategy GW and other stuff like the tower, at what rate were they introduced as far as i remember DoTA had ton of different features.
[YOU AND I WILL DEFEAT THIS BUG TOGETHER.....]

http://bit.ly/1ZTctlk
 
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JerenSoon
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Re: Suggestions

Mon Jul 17, 2017 9:28 am

HunterXHunter wrote:
No i wasn't talking about Single Aws or Relic Quests but big features like that weird strategy GW and other stuff like the tower, at what rate were they introduced as far as i remember DoTA had ton of different features.


Oh... I know what you meant... But certain features will make a TIME MESS if you didn't plan well.

The weird strategy GW is actually Sacred War: 5 Guilds, Battle for Domination Victory or Score Victory within 15/30 rounds (It's 1 round per day) so it's totally a Time Mess for players around the world.

I think they won't simply implement that one until everything is balanced. Sacred War really requires Teamwork from all Guildmates.
Image

What I might posting or commenting are on my personal opinion and doesn't speak on behalf of Lilith Games.
https://www.youtube.com/channel/UCijF2XiHl5wLdivANRVRS0A
 
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HunterXHunter
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Re: Suggestions

Mon Jul 17, 2017 1:02 pm

JerenSoon wrote:
HunterXHunter wrote:
No i wasn't talking about Single Aws or Relic Quests but big features like that weird strategy GW and other stuff like the tower, at what rate were they introduced as far as i remember DoTA had ton of different features.


Oh... I know what you meant... But certain features will make a TIME MESS if you didn't plan well.

The weird strategy GW is actually Sacred War: 5 Guilds, Battle for Domination Victory or Score Victory within 15/30 rounds (It's 1 round per day) so it's totally a Time Mess for players around the world.

I think they won't simply implement that one until everything is balanced. Sacred War really requires Teamwork from all Guildmates.



yes you understood it perfectly, but you still failed to answer my question, at what rate were they implemented.

how many months did it take the DoTA team to make such features and apply them in the game?
[YOU AND I WILL DEFEAT THIS BUG TOGETHER.....]

http://bit.ly/1ZTctlk
 
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JerenSoon
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Re: Suggestions

Mon Jul 17, 2017 1:45 pm

HunterXHunter wrote:
JerenSoon wrote:
HunterXHunter wrote:
No i wasn't talking about Single Aws or Relic Quests but big features like that weird strategy GW and other stuff like the tower, at what rate were they introduced as far as i remember DoTA had ton of different features.


Oh... I know what you meant... But certain features will make a TIME MESS if you didn't plan well.

The weird strategy GW is actually Sacred War: 5 Guilds, Battle for Domination Victory or Score Victory within 15/30 rounds (It's 1 round per day) so it's totally a Time Mess for players around the world.

I think they won't simply implement that one until everything is balanced. Sacred War really requires Teamwork from all Guildmates.



yes you understood it perfectly, but you still failed to answer my question, at what rate were they implemented.

how many months did it take the DoTA team to make such features and apply them in the game?


I'm not the Staff from Lilith Games, so I have no idea when Lilith Games implement that kind of feature (It all depends on Lilith Games too)

For feature like Sacred War, it takes 3 months to do and testing it out since it's round-based strategy game, and it takes time to make a move.
Initial release for the first time will collect the bugs from the matches made, then they will slowly fix it.

Certain features like Adventure Book (replaces Sacred War), Sky Fortress (replaces Tower of Kings) takes shorter time like a month or two since they can simply alter the code and launch it (Still they need to test it out)
Image

What I might posting or commenting are on my personal opinion and doesn't speak on behalf of Lilith Games.
https://www.youtube.com/channel/UCijF2XiHl5wLdivANRVRS0A
 
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Re: Suggestions

Thu Nov 26, 2020 4:15 pm

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