Hello dear developers and forum members!
In the last update - game developers did a great thing - shortened the amount of the experience needed to get from level 80 to 100.
Great news, you might say - and you will be right, but was it great for everyone? Here is a sad story of the 2 accounts - the story that will be used as an example of what really happened to A LOT of people. The following two accounts from server 493
, guild mates and friends, vip players. Before the update Gavi was lv 92 with 28000 /30000 experience needed for lv 93.Xatab was level 93 with 12000/30000 needed to get to level 94.After the update Gavi became level 93 with 13000/15000 to get to lv 94,Xatab stayed level 93 with 12000/15000 needed to get to level 94.So in reality - a guy who was one level behind - SURPASSED the guy who was one level ahead! The level difference was gained by using gems - gems cost real money or real time (money). So the absurdity of this situation is obvious, what went wrong and how it went wrong is also obvious - the question is what lilith is going to do about it? There are three ways to deal with this situation - 1 : 15000 exp to all the players, who did not receive free lv up. 2.:An equivalent of 15000 exp in gems to all the players who did not receive free level up. 3. Don't do anything about it and say that "we are working to optimize the game in the future". What are you going to do?
Ronin servers 457/493