Ivanrgs wrote:Zi0iP, you keep arguing about Syplhi is not that good but she is.
I don't know how many people know about curves and synergy (I personally have no clue what curves are, except those in the middle of Chronas card), but situation is simple: she is good enough to put into team and be in good advantage against casual player who are mostly presented in Soul Hunters.
I even agree that at current moment (pre awake, O level) she is not shining in arena even at 5*, but in combination with her enormous imba in HoL she makes non-owners to feel in real disadvantage.
Also I don't know how far are you in game, but sounds like very far owning lots of maxed heroes and able to choose from this variety to create right team. At my server as I can judge nobody except top5 can make 3 good teams for epic arena. So person who invest in Lingling or bloodspear for raids weaker in epic. But now we are getting sylphi who is good in arena and op In HoL, raids... that's what makes her too good even before O2
I started playing in late October. At that moment among paid heroes there was only Malrath who seemed a bit stronger and only for arena purpose. I have not heard lots of complaints.
Since that we got lingling, sylphi, goram, mirielle (ok this one not so good). Now chrona and immediately desmond (may be one or both will be op).
Personally I lost interest to experiment with heroes as all must-have heroes coming from wallet.
Maybe if I were 100 and had 20 heroes awakened I would not care and will have fun from learning how to counter these new heroes. But at time when there is still competition for being in top3 on server, it's just discouraging.
I'm pretty far in the game, to the point that I have faced every hero(but Lars) many times and I can use what hero I would.
Now that is the point: do you want a game balanced for people who don't know the game or do you want to balance it for hardcore players?
Do you want traffic laws to be written for people who know how to drive or to the hit-and-run drivers?
In this case, there is just a basic MOBA tactic/logic to apply to counter Sylphi, that is explained in the
Tier List (Power Curve notes box).
In HoL Sylphi needs a serious balance; in Arena she's hard countered by every early and early-mid dps who's combo or burst oriented.
Trying to counter Sylphi with mid or mid-late heroes is like expecting to go out flames by using one drop at time. Sylphi needs the whole waterfall, like Ezio, Zem, Avior, Vernos, Malrath, Arcturus(aw)...
I'm in a server where only few people have to chose "Epic Arena" or "HoL" top. Since the end of may(when I began to play) I met many players with high game and tactic knowledge.
In my server there are loads of VIP 14+...but there are two players who decided to spend low amounts of cash and just learn tactic. The result? They have kept being into top 10 Arena/Epic Arena spending way less than others who throw money on heroes/equipment and keep losing using the "OP heroes".
PvP part of the game is not about RNG, OP heroes, etc...it's about tactic. The only hero who could nullify his hard-counters at the release was Zem: paired to another frontline(e.g. Zem + Elric) he has no chance to be bursted in the very early and he could win games 2vs5 at similar fusion, equipments and enchantments.
Taurus(and O+1 Kaneq) made it "easy" to counter Zem-like heroes...Sylphi is one of them!
KemosabeTBC wrote: Let's be serious, his team is perfectly fine.
If you want to think being the best, I'm totally fine with that, but don't say something that's clearly absurd.
Tanya + Dokras; Arcturus + Taurus. Only Taurus and Xanos synergize in that team!
Sylphi + Serafine + Cara...3 different power curves with 3 different targets...oh yeah, the medallion on Serafine is really important when you face single targets!
For the last part in bold:
in similar cases, aw-Dokras could melt your heroes way better and faster than Sylphi. It's not hard to see aw-Dokras to win fights 1 vs 4 or 5...in fact, there were many people complaining about him being OP...then they noticed that early-teams destroy aw-Dokras.
This game is tactic. If you say "I want to win with the heroes I like vs every other hero, so nerf the ones I can't beat", I'm fine until it's PvE; when you're talking about PvP, that's now how a "MOBA" works.
KemosabeTBC wrote:Also she never reached "late game" in this fight, as there was no late game, all their team mates died early. If you cannot see this then I dunno what else to say.
I lolled hard here...that shows your game knowledge.
Sylphi hard counters every low/non-burst damage. Heroes like these just make Sylphi stronger and help her reaching Late-fight much faster("Late" is usually around 60s; if she gets fed, she can reach it even at 30s):
Leah,
Tanya, Driller, Tholin(in the wrong team), Taurus(in a "non-combo" team), Ariel, Jasmine, Kong, Lars, etc.
I explain that with a League of Legends parallelism(I haven't played LoL for 2 years, but I was a "team coach" and I used to teach even the tactics I explained for free in the
Tier List): Nasus was(is?) a late game character; when he faced someone like Yorick, he reached "late-game" much faster thanks to Yorick's ghouls; Vayne was a late-game character, but feeding her made her OP even in early-game.
Anyway, I have put into the Tier List every needed info to counter almost every hero in the game(here tactic is much easier, being a mobile game).
I wish people looking at this thread go consult and test it.