Search found 147 matches

by Aluminara
Tue Aug 08, 2017 2:50 am
Forum: Bugs & Suggestions
Topic: Surrender debuff
Replies: 15
Views: 2939

Re: Surrender debuff

Ahhhhh just because you do, doesn't mean everyone is as noble as you are. The white flag on top of injured heroes is a bit of over kill if you lose but what does it matter if you are already out of action because you have 10+hours of healing and 1+hr of injured hero recovery, seems moot to complain ...
by Aluminara
Tue Aug 08, 2017 2:40 am
Forum: Bugs & Suggestions
Topic: Mission awareness
Replies: 1
Views: 816

Mission awareness

A quality of life thing; on the quest page. Make active quests (resource nodes and ruins) on the top and on the bottom have grayed out inactive ones with the cool down timer on them so people can more easily keep onto of them.
by Aluminara
Tue Aug 08, 2017 1:54 am
Forum: Bugs & Suggestions
Topic: Surrender debuff
Replies: 15
Views: 2939

Re: Surrender debuff

I think one of the biggest over sights you might not be thinking about is, how else are people meant to be able to help defend their Kingsmen. You might be annoyed because it is unfair for you, but think of everyone that you are attacking, how else can people try to stop you. Maybe have a defenders ...
by Aluminara
Tue Aug 08, 2017 1:35 am
Forum: Bugs & Suggestions
Topic: [sun-12] sniping walls
Replies: 7
Views: 1520

Re: [sun-12] sniping walls

Yeah, I agree, if a castle is being attacked they should go into a dueling state like players do and can't be attacked until that battle is resolved.
by Aluminara
Tue Aug 08, 2017 1:29 am
Forum: Bugs & Suggestions
Topic: Remove building rush from shop
Replies: 6
Views: 1452

Re: Remove building rush from shop

I feel like it shouldn't be removed completely, as it is good for people that want to catch up, but that is it. It should only be able to be purchased if you are x(3 imo) castles behind the server.
by Aluminara
Tue Aug 08, 2017 1:24 am
Forum: Bugs & Suggestions
Topic: Surrender debuff
Replies: 15
Views: 2939

Re: Surrender debuff

This debuff is to help when trying to capture a city, being able to stop players from trying to force people into battle while their friend snipes the city. You can just let the timer run out and you lose the stamina but don't get the debuff. As for the stamina loss, there was a strategy of locking ...
by Aluminara
Mon Aug 07, 2017 7:14 am
Forum: Bugs & Suggestions
Topic: Game improvements?
Replies: 41
Views: 8060

Re: Game improvements?

A quality of life thing; on the quest page. Make active quests (resource nodes and ruins) on the top and on the bottom have grayed out inactive ones with the cool down timer on them so people can more easily keep onto of them.