Search found 91 matches

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by Esquire
Sat Apr 21, 2018 6:35 pm
Forum: Game Discussion
Topic: Tower Stats Variances Since Update
Replies: 13
Views: 2771

Tower Stats Variances Since Update

Has anyone else noticed there seems to be additional modifiers on tower stats outside research? For example, there are two towers in my city, both deployed by me. They have the exact same attack % research unlocked, and the same terrain bonus unlocked. They do not, however, have the same attack stat...
by Esquire
Sat Apr 14, 2018 6:55 pm
Forum: Game Discussion
Topic: Temples - Milking those whales until their credit score is below 600
Replies: 14
Views: 2889

Re: Temples - Milking those whales until their credit score is below 600

Yeah, there is nothing positive to be said about them monetizing runestones to this degree. The gap has become a chasm, it will be like Legend27 when he hit 40 two months in and farmed all the level 24s for months. Lilith didn’t care, they were just glad to get their payday. You are right though, th...
by Esquire
Thu Apr 05, 2018 7:01 pm
Forum: Game Discussion
Topic: Some doubts
Replies: 2
Views: 1048

Re: Some doubts

Hi everyone, I have some doubts: 1-The hability 'Tailwind' of Yip serves for all the archers of your army, or only those that are within the wind .. 2-For humans: Yip or Elena ? 3-Sometimes my archers die in a easy siege.. Why can it be ? Is it possible that i let a gap in my frontlines or similar ...
by Esquire
Fri Mar 16, 2018 2:09 pm
Forum: Game Discussion
Topic: Tier 12 Perk Increased Unit Size More Curse than Boon?
Replies: 5
Views: 1524

Re: Tier 12 Perk Increased Unit Size More Curse than Boon?

Destination wrote:
It is great for silver units.


Agreed. It shines for races that use silver frontlines, like mech and lich. I think the best solution is a toggle so the player chooses when it is active.
by Esquire
Wed Mar 14, 2018 2:35 pm
Forum: Game Discussion
Topic: Paid Hero Resets
Replies: 13
Views: 3129

Re: Paid Hero Resets

While I agree with this post biggest problem with switching races is actually research branches. That depends on the race your are swapping from and to. Lich will likely have strong swords and priestess if they go human, while dwarf will have strong swords and cavalry. If you stay at least moderate...
by Esquire
Wed Mar 14, 2018 4:15 am
Forum: Game Discussion
Topic: Paid Hero Resets
Replies: 13
Views: 3129

Re: Paid Hero Resets

While I agree with this post biggest problem with switching races is actually research branches. That depends on the race your are swapping from and to. Lich will likely have strong swords and priestess if they go human, while dwarf will have strong swords and cavalry. If you stay at least moderate...
by Esquire
Tue Mar 13, 2018 9:22 pm
Forum: Game Discussion
Topic: Tier 12 Perk Increased Unit Size More Curse than Boon?
Replies: 5
Views: 1524

Tier 12 Perk Increased Unit Size More Curse than Boon?

Just curious what others think about this perk. I personally find it to be cumbersome fitting in all the gold units I want with the increased gold cap taken up. I feel like the perk would really shine if it added the units without increasing cap usage , but as it currently exists it is more a handic...
by Esquire
Tue Mar 13, 2018 9:16 pm
Forum: Game Discussion
Topic: Paid Hero Resets
Replies: 13
Views: 3129

Paid Hero Resets

It has been a while since I saw this discussed. Just thought I would throw this back out there. Lots of players would be more than willing to hand you their hard earned cash to gutter their Rufio and put his cards into a different hero. All kidding aside, I once again bring it up, especially given t...
by Esquire
Wed Mar 07, 2018 4:08 pm
Forum: Game Discussion
Topic: what race
Replies: 5
Views: 1613

Re: what race

I'll give a very abbreviated breakdown. Each race has a depth of nuances that could be argued one way or the other as to their viability. Human - Well rounded and versatile race. Most the necessary heroes are free to obtain, i.e. Virion and Avalon. They can siege well, clear timed events, and are de...
by Esquire
Thu Mar 01, 2018 5:14 pm
Forum: Game Discussion
Topic: Increase Number of House Ministers
Replies: 3
Views: 1088

Increase Number of House Ministers

I realize that this is not a pressing issue compared to the drastic imbalances in gameplay and mechanics, but it is annoying from a quality of life standpoint. I would really love to see Lilith increase the cap of House ministers to greater than 5. I would love to see it moved to 10. Given that the ...
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