Search found 157 matches

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by Sargon
Wed Jul 11, 2018 3:30 am
Forum: Game Discussion
Topic: Gladiator Games
Replies: 17
Views: 850

Re: Gladiator Games

I want to share and save for myself some important notes since the beginning of Gladiator Games, that will start in a couple of hours, so we can use it. 1. I have just made a defensive formation. My observation showed that you have to always keep your troops that you use on defensive formation, in ...
by Sargon
Fri Jul 06, 2018 3:13 am
Forum: Bugs & Suggestions
Topic: New Gazul auto-resurrect is game breaking
Replies: 15
Views: 634

Re: New Gazul auto-resurrect is game breaking

On my Server our Top player switched to rakaan. They crush humans and Dwarf. Dwarf crushes human and Lich. Lich beats Rakaan on even level. That's how it's going atm as far as I can say. I'm going up and down as Human. Dwarf and Rakaan are the hardest. Didn't think I could ever beat Lich but horse ...
by Sargon
Thu Jul 05, 2018 1:57 am
Forum: Game Discussion
Topic: Colosseum Spell Order
Replies: 9
Views: 385

Re: Colosseum Spell Order

Human basically casts in the exact order that I would use in a duel. If dwarf wasn't by far the best race in the game I would support fixing this... but so as long as they are busted in the void, speed clear events, tower farming/clearing, and still very strong in dueling, i'm fine with them not get...
by Sargon
Wed Jul 04, 2018 10:25 pm
Forum: Bugs & Suggestions
Topic: New Gazul auto-resurrect is game breaking
Replies: 15
Views: 634

Re: New Gazul auto-resurrect is game breaking

My thoughts are that this gazul ress probably needs a nerf and dwarf needs a huge nerf to blasters and slight buffs to rifles to compensate. Not huge nerf just attack speed nerf... Engineers and tanks also need buff if rockets are going to be nerfed. I'm surprised they finaly added this mode as it ...
by Sargon
Wed Jul 04, 2018 10:12 pm
Forum: Bugs & Suggestions
Topic: Major bug in Arena
Replies: 2
Views: 170

Major bug in Arena

My house has countless replays showing players winning arena matches and getting a loss on the score screen AND in the final ranking results. I just watched one where the player completely wiped the opponent and was given a time out? This needs to be fixed.. you're already trying to milk us dry with...
by Sargon
Wed Jul 04, 2018 6:19 am
Forum: Game Discussion
Topic: Bonus weapon effect : STUN op?
Replies: 7
Views: 650

Re: Bonus weapon effect : STUN op?

I heard that it works on Denji's spin strike but i haven't tested it myself. Definitely a good wep to make him even more disruptive
by Sargon
Wed Jul 04, 2018 6:15 am
Forum: Bugs & Suggestions
Topic: PvP Balancing
Replies: 9
Views: 504

Re: PvP Balancing

People have been posting about this asinine mechanic since the day it came out and lilith just refuses to remove it. Luckily they didnt put it into the arena, but they left runes and dragons to make the arena nothing but another p2w steaming pile of shit. My biggest issue with the stats, also being ...
by Sargon
Wed Jul 04, 2018 6:11 am
Forum: Bugs & Suggestions
Topic: New Gazul auto-resurrect is game breaking
Replies: 15
Views: 634

Re: New Gazul auto-resurrect is game breaking

Dwarf is also beyond busted at the moment. This might be the only thing in the ENTIRE GAME that dwarf does easily win. They are busted in seiging, void, and duels lol... at least lich sucks ass at two of those. Anyway, this is the first time that undead are relevant so nobody really knows how this w...
by Sargon
Fri Jun 08, 2018 2:27 am
Forum: Bugs & Suggestions
Topic: Ranged AI targeting from walls is trash
Replies: 11
Views: 591

Re: Ranged AI targeting from walls is trash

Sargon, since the runes for linary change we have some overpowered trolls on our merger, they can flawless any Garrison. The only nice thing is the rng of walltroops that they loose "random" some troops and cant rebuild that fast - because overcapped from chests. Thats why i dont want a c...
by Sargon
Thu Jun 07, 2018 2:44 am
Forum: Bugs & Suggestions
Topic: Ranged AI targeting from walls is trash
Replies: 11
Views: 591

Re: Ranged AI targeting from walls is trash

Despite the fact that I agree with you (agree that this is one of the most annoying things in this game), but it doesn't say anywhere in game or logic rules that wall troops have to target your front line first and in 100% cases. These troops are logically located above the ground and can see and t...
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