Search found 21 matches

by Jamie
Thu Mar 15, 2018 1:22 am
Forum: Game Discussion
Topic: Paid Hero Resets
Replies: 13
Views: 3660

Re: Paid Hero Resets

Would be a neat idea, also liked how you excluded resetting hero exp as that would be easily abused.
by Jamie
Sun Jan 21, 2018 1:45 am
Forum: Bugs & Suggestions
Topic: Time challenges event...
Replies: 7
Views: 1881

Re: Time challenges event...

Addressing your first point, pretty much only humans are going to place the fastest time. However every time we've had a timed event, liches have gained the most because they're able to resurrect free high tier units for their garrison. I think these events are balanced well enough because each even...
by Jamie
Sun Jan 14, 2018 1:56 am
Forum: Game Discussion
Topic: Siege Event for the merged Servers
Replies: 10
Views: 3478

Re: Siege Event for the merged Servers

Yea I agree, some people actually lost troops going hard on this event before the merge.
by Jamie
Mon Jan 08, 2018 1:19 am
Forum: Game Discussion
Topic: Borrow units in contests
Replies: 23
Views: 5630

Re: Borrow units in contests

Of course you disagree :) Got used to do everything without own efforts and power/ got used to use other people's strategies/ got used to easily win rewards in contests by abusing game options. I totally understand this. ;) Better than paying money and losing on events :] I prefer having some self-...
by Jamie
Sun Jan 07, 2018 5:17 pm
Forum: Game Discussion
Topic: Borrow units in contests
Replies: 23
Views: 5630

Re: Borrow units in contests

PrinceCharming wrote:
Of course you disagree :)
Got used to do everything without own efforts and power/ got used to use other people's strategies/ got used to easily win rewards in contests by abusing game options.
I totally understand this. ;)


Better than paying money and losing on events :]
by Jamie
Sun Jan 07, 2018 1:17 am
Forum: Bugs & Suggestions
Topic: Suggestion: Make Respawnable Mobs Permanent
Replies: 3
Views: 1461

Suggestion: Make Respawnable Mobs Permanent

I think this event and the Christmas event were by far the best event this game has had, I enjoy actually being able to play the game after all the quest hubs are done and I think adding respawnable mobs to the game would help retain more players. This change would help both strong and weak players ...
by Jamie
Sun Jan 07, 2018 1:07 am
Forum: Game Discussion
Topic: Borrow units in contests
Replies: 23
Views: 5630

Re: Borrow units in contests

Seems like you made this suggestion to only benefit yourself, I don't see why cooperation between players should be removed so I'm going to have to disagree with this suggestion.
by Jamie
Thu Jan 04, 2018 7:54 am
Forum: Bugs & Suggestions
Topic: Sieging Changes
Replies: 3
Views: 1302

Re: Sieging Changes

I think a good way to soft-counter bronze runs is to give a surrender flag to people who get completely wiped on seiges, similar to how it works in PvP, losing exp is far too punishing considering how random wall ai can be.
by Jamie
Thu Jan 04, 2018 3:48 am
Forum: Bugs & Suggestions
Topic: Sieging Changes
Replies: 3
Views: 1302

Re: Sieging Changes

I'm not sure I like this idea, I think if someone wants to make a seiging build they should be able to, and this of course would come at a cost of PvP/defense capabilities. Getting your resources back would be a little tricky, there's already a revenge feature in the game for this and fighting with ...
by Jamie
Thu Jan 04, 2018 3:31 am
Forum: Game Discussion
Topic: Thanks for this update
Replies: 13
Views: 3393

Re: Thanks for this update

If you disregard the revenge changes, I think this change was a net positive for people outside of the main faction. You really have to consider that there was already a limit to cart robbing (16 carts) so it wasn't that good anyways and in return you get to access all levels of the void mirror whic...