Search found 20 matches

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by Tom
Fri Sep 01, 2017 1:43 pm
Forum: Game Discussion
Topic: Loot is drying up (new warehouse + academy)
Replies: 16
Views: 4959

Re: Loot is drying up (new warehouse + academy)

I'm on Server 30. Before the patch, we could probably have stretched the server life another month. Now it looks like the server won't last another week. All inactive cities are totally dry. We've all resorted to buying rare resources, including lumber, in the shop for gold – resulting in a gold sho...
by Tom
Sat Aug 26, 2017 5:02 am
Forum: Bugs & Suggestions
Topic: Suggestion: Super Units Don't Disappear When Transferring Prince
Replies: 8
Views: 1890

Re: Suggestion: Super Units Don't Disappear When Transferring Prince

I believe there's a similar mechanism for disabling catapults when the requirements for the workshop are not met. Totally agree that super units should be locked instead of disbanded completely. It's so easy for smaller players to get left behind in this game, especially on an older server, that pas...
by Tom
Fri Aug 18, 2017 5:35 pm
Forum: Bugs & Suggestions
Topic: Server time clock
Replies: 3
Views: 1082

Re: Server time clock

Yes, yes, yes. I'm terrible at juggling time zones – this would be a huge help.
by Tom
Tue Aug 08, 2017 9:25 am
Forum: Bugs & Suggestions
Topic: Chat suggestions
Replies: 14
Views: 3170

Re: Chat suggestions

The chat has some improvements in the next update, not sure if you guys checked it: http://forum.lilithgame.com/viewtopic.php?f=36&t=12922 Thanks hengli. Yup, I've seen the chat updates – they'll definitely be useful. However, having a place to make announcements to the entire house where I can...
by Tom
Tue Aug 08, 2017 8:28 am
Forum: Houses Discussion
Topic: Realm 30. Dunwulf. Direwolves.
Replies: 0
Views: 1121

Realm 30. Dunwulf. Direwolves.

We started from nothing. Dunwulf was weak. Our founding members came from the weakest house, in the weakest kingdom, with the weakest leader. Now Direwolves has 11 cities and the highest number of active players of any house on the server. Come and see why. http://i.imgur.com/FUKQ2R0.jpg
by Tom
Tue Aug 08, 2017 3:50 am
Forum: Bugs & Suggestions
Topic: Chat suggestions
Replies: 14
Views: 3170

Re: Chat suggestions

Another super useful feature to have would be to have two separate chat channels for announcements – one for the house and one for the kingdom. To prevent spam, only the house lord, governors, and ministers should be able to post in the House Announcement Board, and only the King and Advisors shoul...
by Tom
Mon Aug 07, 2017 4:27 pm
Forum: Bugs & Suggestions
Topic: Chat suggestions
Replies: 14
Views: 3170

Re: Chat suggestions

Another super useful feature to have would be to have two separate chat channels for announcements – one for the house and one for the kingdom. To prevent spam, only the house lord, governors, and ministers should be able to post in the House Announcement Board, and only the King and Advisors should...
by Tom
Sun Aug 06, 2017 6:39 pm
Forum: Bugs & Suggestions
Topic: City Income Reward Bug
Replies: 4
Views: 1345

Re: City Income Reward Bug

This just happened to me too. I'll send a message to game support.
by Tom
Sun Aug 06, 2017 5:54 pm
Forum: Bugs & Suggestions
Topic: Game improvements?
Replies: 41
Views: 8281

Re: Game improvements?

4. Fewer rare minerals required to upgrade troops . Training gold and silver troops is bad enough, but once you upgrade their respective buildings, your stash of rare resources will be gone in a flash – especially since the only way to protect against heavy-hitters during late game is to pump golds...
by Tom
Sun Aug 06, 2017 3:31 am
Forum: Bugs & Suggestions
Topic: Chat suggestions
Replies: 14
Views: 3170

Re: Chat suggestions

It might be a nice to have a function where you can send a message to your whole house. It would be beneficial in coordinating attacks and making announcements. I think one way to do this would be to expand the "@player" function to include "@house," "@city," and "...
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